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Blender Medieval Level Design

So this has come along very quickly… Textures next. Fun times.

Screen Shot 2016-01-07 at 22.23.34Screen Shot 2016-01-07 at 19.18.26Screen Shot 2016-01-07 at 22.23.55Screen Shot 2016-01-07 at 22.24.31

January 7, 2016Dan blender, cgi, games, indie games, level design, unity Leave a comment

PointFinder Class AS3.0

Here’s a class that I wrote. It’s just a bunch of static functions to help find common values like the angle of an object, the point to tween to after that angle has been found etc etc…

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July 12, 2010Dan angle, degrees, finding angle from point, finding point given angle distance, games, point, rotation, vectors Leave a comment
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