I need to do some tidying up of the texture, add some shadows and a bit of erosion but on the whole, looking pretty tidy. Will update when I’ve built up the level a bit.
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Blender Medieval Level Design
So this has come along very quickly… Textures next. Fun times.
Blender Medieval Level Design
Blender Medieval Architecture
Blender Character Design
I started doing some experiements in Blender as I intend to make a spooky character for my horror game. Rather than fiddle around too long with the animation of the legs walking I thought I make the guy wear a long cloak in order to hide his lower torso. Here’s a basic test of how it looks: