Terminal Traffic

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A project I’ve been working on for a while, on and off but determined to get finished eventually. I’ve uploaded a prototype for you to have a bit of fun with. You can’t crash a plane, the thing that everyone wants to do and currently this is no scoring involved though there will be.

The idea behind the game is to guide the planes to their correct gates and get them to take off when they have finished refuelling, boarding etc.

Eventually I hope to have scheduled times for take-off, which would give you points should you meet the deadlines. Would like to know what people think. It’s supposed to be a slow game that reflects the speed of real traffic on a terminal.

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